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WS00: Creature Basics

Join us for a fun and informative workshop designed especially for animators who are just starting out in the world of animal and creature animation! We'll dive into the exciting topic of creature locomotion, helping you create more believable and realistic movements.

£1,150
Workshop fee
12 Weeks
Course Duration
What You’ll Learn in This Walk Cycle Workshop:

  • Create a walk cycle for a four-legged creature, starting with gathering great reference material for various walks and runs.

  • Stitch the references together and bring your creature to life through smooth animation.

  • Aim for a final presentation that goes beyond a simple treadmill walk — a fully animated, engaging walk cycle that lasts for a good duration.

  • Add personality with fun details like:

    • Head shakes

    • Looking around during the stroll

  • Ensure your animation loops seamlessly to keep the action continuous.

  • Learn how to attach your walk or run to a path, making your creature’s movement feel realistic and natural within your shots.

  • This method moves away from the usual treadmill walks seen in reels and gives you a deeper understanding of locomotion in animation.

Qualification
  • Strong creature animation skills, shown in your reel.

  • Solid animation experience.

  • Proficient in Maya.

What valuable knowledge and skills will you gain?
  • Learn to study references with clear intent and capture their essence in your animation for stronger impact.

  • Animate your creature to look great from all angles, not just the main camera view.

  • Understand how to animate the camera effectively to boost realism and storytelling.

  • Develop honesty in your animation to convey authentic weight and presence from every perspective.

  • Master path animation by attaching walk or run cycles to paths for natural movement.

  • Gain practical workflow tips to improve efficiency and reach your goals faster.

  • Perfect polishing techniques to deliver professional, high-quality results.

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