WS04

Creature acting.

Workshop fee: £1,450 
Duration: 14 Weeks    

(One online session a week)  

 

In this workshop, we mainly focus on to

The acting side of the creatures combined with the

simple/complex body mechanics with great behavior.

Qualification: 

  • WS02 or a good experience as an animator and comfortable with animals and Decent level good quality of creature shots in the personal/professional works. 

  • Good experience with the animation and in general with Maya.

By using the skills you have learned on the WS01 and WS02, you would be comfortable handling both the creatures with the great quality of complex level body mechanics and behavior.  

The main goal of this workshop is to figure out how to bring the real emotion and acting out of the creatures and layering the acting on the animals with realistic movements with believable performances. Will be mixing and matching the best bits of your acting references, ref of real animals' behaviors, and body references to bring that extra realism onto the rigged asset. 

Going to be a great addition to your reel with that great acting stuff like the shots from Jungle Book and Lion king kind of style. 

You will be learning: 

 

  • Mix and match the best bits of your ref and animal ref together.

  • Layering the acting on top of the realistic body animation of animals. 

  • How to pick the interesting references suits the mood of the shot and dialogue. 

  • How to understand the complexity and break down the essence from the reference and try to bring that similar essence into our animation. 

  • Not animating for the camera, but for the Witness camera, Yes the animation on the creature has to work from all the angles rather than just for the camera.

  • Working with the camera, I know most of us never get a chance to animate the camera and it can be daunting at times to animate. so here we will be creating our camera to bring extra realism to the shot. 

  • Being honest to your weight shifts from all the angles to bring the believable moments, even it's not looking 100% in the camera, but we can pick the essence in the creature. 

  • Great tips on the workflow techniques. 

  • Polishing techniques.